Why sampling beats grids in high dimensions
A uniform grid in -dimensional C-space requires cells. At (a Franka Panda arm) and resolution, that is roughly cells β impossible to store, let alone search. Grids pay for every cell regardless of whether it is reachable or interesting.
Sampling-based planners take the opposite approach: draw configurations uniformly at random from , discard those in , and connect neighbours. No grid is stored. Memory grows with the number of useful nodes, not with resolution. The key insight is that you do not need to cover β you only need to find one valid path (or the optimal one). Random samples achieve dense coverage of as their count grows, enabling probabilistic completeness.
Two dominant families emerged in the 1990s: PRM (multi-query roadmaps) and RRT (single-query trees). Both are standard tools in every serious motion planning stack.
