product-management
7 free lessons tagged product-management across Business. Each one is a short sequence of focused steps with narration and a five-question quiz at the end — take them in any order, no signup required.
Keeping It Alive: Incidents, Redress, and Measurement
A responsible AI programme is judged by what happens after launch. This lesson covers recognising an AI harm, building a redress route for people affected, reviewing incidents for the decisions that caused them, measuring the programme honestly, and the failure modes that hollow it out over a year.
The Machinery: Gates, Checklists, and Who Says No
Controls only work if a team meets them inside their normal process at a point where answers can still change the design. This lesson covers the three gates, writing a checklist that produces decisions rather than ticks, model and system cards, and giving someone the authority to stop a launch.
Why Principles Do Not Reach the Product
Almost every organisation has AI principles and almost none can point to a shipping decision they changed. This lesson covers why abstract commitments fail to bind, the specific gap between a value and a decision rule, ethics washing, and what a principle needs before it can affect anything.
Metrics, MVPs, and Iteration: Shipping and Learning
Building a feature is not the finish line; learning whether it worked is. This lesson covers how PMs define success metrics and a North Star, ship a real MVP to learn fast, measure with the build-measure-learn loop, and iterate, plus how a career switcher can build these skills and break into product management.
Prioritization and Roadmaps: Deciding What to Build
A product team can always do more than it has time for, so a PM's real power is choosing what NOT to build. This lesson covers prioritization frameworks like RICE and value-versus-effort, the Kano model of satisfaction, the art of saying no, and building an outcome-based roadmap instead of a feature factory.
Product Discovery: Finding What's Worth Building
Most product failures come from building something nobody wanted. This lesson covers discovery, the PM's core skill: separating problems from solutions, using jobs-to-be-done to understand real needs, talking to users the right way, and validating demand cheaply before writing code, so the team builds things people actually want.
What a Product Manager Actually Does
Product management is one of the most popular career switches in tech, and one of the most misunderstood. This lesson clears up the myths and defines the real job: discovering what to build and why, leading through influence not authority, working in the product trio, and being measured on outcomes, not features shipped.

